Naughty Dog developed three Crash Bandicoot games over the next several years. Ultimately, this led to the release of Crash Bandicoot for the PlayStation in 1996. Longtime American game designer and producer Mark Cerny convinced Naughty Dog to focus its new resources on creating a character-based platform game that would fully utilize the 3D capabilities of the new systems. The latter game prompted Universal Interactive Studios to sign the duo to a three-title contract and fund the expansion of the company. Gavin and Rubin produced a sequence of progressively more successful games, including Rings of Power and Way of the Warrior in the early 1990s. Founded by Andy Gavin and Jason Rubin in 1984 as an independent developer, the studio was acquired by Sony Computer Entertainment in 2001. Naughty Dog, LLC (formerly JAM Software, Inc.) is an American first-party video game developer based in Santa Monica, California. First of all, let's get a little bit of the history of the developer.
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